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Penny for your thoughts results and sumbmissions

Wicked Ginelle Vaughn Massive pirate battles are confusing even when you can see the battleboard. With multiple versions of many companions, and possibly several crew colors on each team, how can spectators make sense of the chaos?. To make pvp more engaging for the audience I would add colored markers – red or blue rings on the ground under each unit – to indicate which team each Ratbeard and Bonnie Anne belong to.   Zachary Quinn I think the problems lie in that people from Wizard101 haven’t adjusted to how to PvP in this type of system yet. On the turned based system of Wizards, and where pretty much anybody can be a Life wizard with amulets, you want to focus on the big group attacks and take everybody out at once. In this kind of PvP, which I think I much prefer, there is no possible way to attack ALL of the players on the board at the same time, so you have to find what’s keeping the team up and take it out quickly, and people on your team need to realize what they have to protect. People need to remember the Pre-Mastery days when you aimed for the Life wizard first because then healing was effectively cut off. Adding onto the above, this PvP system is much more in-line with the systems of “higher level”, higher maturity-rating games. With this type of system, I think budding gamers have that middle ground under their belt once they move from KingsIsle onto bigger, more combat driven game companies. Having come from these types of games BEFORE the wonders that are Wizard101 and Pirate101, it is very refreshing to see the “traditional roles” (tank, healer, DPS, controller, etc.) a little more clearly defined in Pirate PvP, which I believe are being lost or over exaggerated in Wizard PvP.   Jasmine I just wanted to say thank you for letting us have an opportunity at these crown prizes before I begin! 🙂 Did you know that most players in Wizard101 preferred Open arena over Ranked arena? I will be talking about multiple topics on the new PvP system that is being introduced in Kingsisle’s new...

Pirate pvp is LIVE! and contest extension.

Pirate pvp is LIVE! and contest extension.

Dec 12, 2012

Pirate PVP is now LIVE!  That is all.  Jk 😉 Click here to read the full list of updates There are many updates in this round but the most important by far is..”Added a rubber ducky pirate icon to indicate a ship is unsinkable (you can’t sink a rubber ducky after all).”  The RUBBER DUCKY of DOOM!  Ok..ok…I’ll talk about pvp…(I still think rubber duckies are awesome.) There are two open pvp brawl houses on skull island near the tavern.  Both are 4v4, one has obstacles, the other does not.  As this round of pvp is meant to be a test before anything like ranked pvp there are no restrictions on teams and fights.  What ki needs is feedback, and lots of it.  So I guess now would be a good time to mention….. Since pvp just went live we are extending our pvp feedback contest Penny for your thoughts to Monday December 17th.  Everyone who didn’t have test access will now have time to test pvp and send us their feedback ^_^.  Check out the link for more info (PLEASE include your pirate name in the...

Eye of the Admiral Winners!

Eye of the Admiral Winners!

Dec 10, 2012

Yep, it is that time!  With so many amazing entries we had a VERY hard time deciding on the winners.  Without further ado…the winning pictures are…         1st- Captainspoink 2nd- Cedric Young 3rd- Stubborn Jill Johansson 4th- Red Talon Rackham 5th- Loser4 6th- Antp   Codes will be sent out very soon...

Rules for Comments

Rules for Comments

Dec 9, 2012

I’ve been noticing that the number of comments is increasing (YAY!) but so has the number of comments I’ve had to reject (not so yay ). We’ve laid down some ground rules.

Flanking and Crossfire

Flanking and Crossfire

Dec 7, 2012

Read the story behind Letters to Perry here. Flanking an enemy is a very classic military tactic as attacks from multiple directions can easily confuse an enemy.  In Pirate101 this tactic takes the form of the two epic talents flanking and crossfire.  How these epics work can be a bit confusing. How they work Both epics give the unit with it a chance for an extra attack if there is an allied unit of the same type on the other side of the enemy.  Allied units include: your pirate, your companions, pirates on your team, your teammates’ companions, and ‘yellow’ ally unit (including pets). Flanking specifics: The allied unit must have either a stabby, slashy, or smashy weapon (aka, melee) The allied unit must be in the spot that is on the other side of the enemy compared to the attacker with flanking and adjacent to (right next to) the enemy. Crossfire specifics: The allied unit must have a shooty weapon The allied unit must be on the opposite side of enemy but neither the attacking or the allied unit need to be adjacent to the enemy.  Basically draw a line between the unit with crossfire and the allied unit, attacking any enemy between the two can trigger crossfire In closing… Flanking is a very good epic and is worth giving some of your melee companions.  Crossfire on the other hand is rather impractical.  Since range units can’t attack and move in the same turn it is very difficult to get a chance to use it.  It is worth paying attention to enemies with it so you don’t accidentally give them free shots on...